Citation:
Indu Vedamurthy, Nahum, Mor , Huang, Samuel J. , Zheng, Frank , Bayliss, Jessica , Bavelier, Daphne , and Levi, Dennis M. . 2015. “A Dichoptic Custom-Made Action Video Game As A Treatment For Adult Amblyopia.”. Vision Research, Pp. 173. http://search.ebscohost.com/login.aspx?direct=true&db=edsgao&AN=edsgcl.430315979&lang=he&site=eds-live.
Abstract:
* Dichoptic video game play improved acuity and stereopsis in amblyopic adults. * A control 'supervised patching' group showed no improvement. * Contrast sensitivity and reading speed also improved for the game group. * This approach may have promise for the treatment of adult amblyopia.